Updated GDD & Game Development
Odyssey » Devlog
Hi Everyone!
This week I was updating the Odyssey Game Design Document. I reviewed previously studied concepts, such as player experience goals, personas and scenarios. Also, I explored better the way the player controls the game and, in the prototype, I implemented a lighter mechanism of this control, so that the player has a better experience. Finally, for the GDD, I also defined the gameplay time window and the progression dimensions.
Regarding the Odyssey prototype, I started working on the game's start menu and storytelling for the levels.
Odyssey
Status | Prototype |
Category | Physical game |
Author | Bá |
More posts
- Last WeekJul 01, 2022
- PlaytestingJun 24, 2022
- Game Development Cycle #2Jun 11, 2022
- Prototype & StoryboardJun 03, 2022
- Game Design Document & Dev PlanMay 27, 2022
- Hi Everyone!May 21, 2022
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