Game Development Cycle #2
Odyssey » Devlog
This week I started working on the second development cycle of the game.
First, I started to see what is important to update the Game Design Document, such as experience goals, references, personas and scenarios.
Next, I was analyzing the game's control scheme, more specifically, the control of the ship and the method of capturing space junk.
Finally, I specified in more detail, in the DevPlan, the tasks for the next few days.
Odyssey
Status | Prototype |
Category | Physical game |
Author | Bá |
More posts
- Last WeekJul 01, 2022
- PlaytestingJun 24, 2022
- Updated GDD & Game DevelopmentJun 17, 2022
- Prototype & StoryboardJun 03, 2022
- Game Design Document & Dev PlanMay 27, 2022
- Hi Everyone!May 21, 2022
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